Amusement Park · Group 201 · Puzzle 3

CodyCross Amusement Park Group 201 Puzzle 3 Answers

All 18 Clues Solved

Every clue and answer from this grid, in puzzle order.

18Clues
41Longest
1Shortest
201Group
Answers

Amusement Park Group 201 Puzzle 3 — All 18 Clues

Listed in grid order. Letter counts are shown so you can match a row before typing.

#ClueAnswerLettersCopy
#1 The Amber __ written by Philip Pullman SPYGLASS PREVIOUS LEVEL CODYCROSS AMUSEME 41
#2 Smaller than a clutch; mini purse with a strap ? 1
#3 Broom __ males have numerous long spines FILEFISH PREVIOUS LEVEL CODYCROSS AMUSEME 41
#4 Portuguese for tiles used on walls or floors AZULEJOS PREVIOUS LEVEL CODYCROSS AMUSEME 41
#5 Latin name of the greek demi-god son of Zeus HERCULES PREVIOUS LEVEL CODYCROSS AMUSEME 41
#6 Via __ Roman road from the capital to the sea OSTIENSE PREVIOUS LEVEL CODYCROSS AMUSEME 41
#7 Black hue based on barbecue necessity CHARCOAL PREVIOUS LEVEL CODYCROSS AMUSEME 41
#8 Something a beggar can never be BANKRUPT PREVIOUS LEVEL CODYCROSS AMUSEME 41
#9 Substance or liquid used to treat diseases MEDICINE PREVIOUS LEVEL CODYCROSS AMUSEME 41
#10 Jean-Jacques __ French philosopher in Jacobin Club ROUSSEAU PREVIOUS LEVEL CODYCROSS AMUSEME 41
#11 Three-dimensional picture made by lasers HOLOGRAM PREVIOUS LEVEL CODYCROSS AMUSEME 41
#12 To make something pretty BEAUTIFY PREVIOUS LEVEL CODYCROSS AMUSEME 41
#13 Knife for the outdoors with serrated side SURVIVAL PREVIOUS LEVEL CODYCROSS AMUSEME 41
#14 A river or canal route for travelling by water WATERWAY PREVIOUS LEVEL CODYCROSS AMUSEME 41
#15 Maker of beer and record books GUINNESS 8
#16 Apparent path of the Sun on the celestial sphere ECLIPTIC PREVIOUS LEVEL CODYCROSS AMUSEME 41
#17 __ Theron won an Oscar for Monster CHARLIZE 8
#18 Cooker patented by James Sharp in 1826 GAS STOVE PREVIOUS LEVEL CODYCROSS AMUSEM 41
About this puzzle

How This Grid Breaks Down

This is puzzle 3 of group 201 in the Amusement Park world of CodyCross. It holds 18 clues, with answers running from 1 to 41 letters — the longest being SPYGLASS PREVIOUS LEVEL CODYCROSS AMUSEME.

Work the long rows first. CodyCross fixes the letter count for every row before you type, so length alone eliminates most wrong guesses, and each completed row hands letters to the highlighted column that spells this puzzle's hidden bonus word. If a clue here looks familiar from another world, that is by design: the game recycles clue text with different answers, which is exactly why this page keeps the full world-group-puzzle path rather than listing clues on their own.

Move to puzzle 2 or puzzle 4, or open the whole of group 201. The Amusement Park world covers 100 puzzles across 20 groups, and the world index spans all 108. This puzzle also exists in 8 other language editions of CodyCross (DE, ES, FR, IT, NL, PT, RU, TR), which use entirely different clues rather than translations.

FAQ

Group 201 Puzzle 3 — Questions

What are the answers to CodyCross Amusement Park group 201 puzzle 3?
This puzzle has 18 clues. Every clue and its answer is listed above in grid order — SPYGLASS PREVIOUS LEVEL CODYCROSS AMUSEME, ?, FILEFISH PREVIOUS LEVEL CODYCROSS AMUSEME, AZULEJOS PREVIOUS LEVEL CODYCROSS AMUSEME, HERCULES PREVIOUS LEVEL CODYCROSS AMUSEME, OSTIENSE PREVIOUS LEVEL CODYCROSS AMUSEME, CHARCOAL PREVIOUS LEVEL CODYCROSS AMUSEME, BANKRUPT PREVIOUS LEVEL CODYCROSS AMUSEME and 10 more.
How many clues are in this puzzle?
18 clues, with answers from 1 to 41 letters. The longest is SPYGLASS PREVIOUS LEVEL CODYCROSS AMUSEME.
What is the hidden word for this puzzle?
CodyCross highlights one column in every grid; once all 18 rows are filled, that column spells a bonus word linked to the Amusement Park theme. Fill the longest rows first and the column usually gives itself away.
My answer is not being accepted — why?
CodyCross reuses the same clue text in different worlds with different answers, and each row has a fixed letter count. Check the length against the list above; if it differs, you are almost certainly looking at the same clue from another world.
Languages

CodyCross in 9 Languages

Each language edition is a different puzzle set with its own worlds and clues — not a translation of the English one.

Pro tips

3 Tips for CodyCross

01

The board is the whole puzzle

Every answer is built from what the level actually shows you and nothing else. Counting that first rules out most of what comes to mind, which is quicker than trying words and being rejected.

02

Place the longest answer first

Long answers use up the awkward letters and leave a set that spells the short ones out for you. Starting long is consistently faster than sweeping for three-letter words.

03

Neighbouring levels are the best hint

Difficulty climbs gradually rather than in jumps, so the levels either side of a hard one reuse its patterns. They are more useful than any hint the game sells you.

How to play

How to Solve a CodyCross Level

The order that clears a board fastest.

STEP 01

Read what you are given

Letters, tiles or clues — count them before you start. That constraint is the strongest filter you have.

STEP 02

Anchor with the answers you are sure of

Each confirmed answer narrows the ones it touches, so the easy entries are worth the first minute.

STEP 03

Work outwards

Follow the chain from what you have placed rather than jumping around the board.

How we check

Verified Answers, Not Guesses

How we verify these answers

Every answer on this page is read from the game's own puzzle data rather than retyped from another site, and is checked against what the board actually provides — so nothing listed can use a letter the level does not give you. The counts shown are computed from the stored data, not typed in by hand.

Reviewed by Priya Raghunathan, Word Games Editor at Puzzle Solved. The full checking routine is in the methodology, and the standards every page is held to are in the editorial policy.

Last checked — Aug 26, 2026
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