Amusement Park · Group 208 · Puzzle 3

CodyCross Amusement Park Group 208 Puzzle 3 Answers

All 12 Clues Solved

Every clue and answer from this grid, in puzzle order.

12Clues
41Longest
41Shortest
208Group
Answers

Amusement Park Group 208 Puzzle 3 — All 12 Clues

Listed in grid order. Letter counts are shown so you can match a row before typing.

#ClueAnswerLettersCopy
#1 Abundance of goods or material possession wealthy AFFLUENT PREVIOUS LEVEL CODYCROSS AMUSEME 41
#2 Structure in Western Australia a petrified ocean WAVE ROCK PREVIOUS LEVEL CODYCROSS AMUSEM 41
#3 Event that happens suddenly and unexpectedly ACCIDENT PREVIOUS LEVEL CODYCROSS AMUSEME 41
#4 Programs to keep a computer safe SECURITY PREVIOUS LEVEL CODYCROSS AMUSEME 41
#5 Different not the same distinct SEPARATE PREVIOUS LEVEL CODYCROSS AMUSEME 41
#6 Technical term for bone break FRACTURE PREVIOUS LEVEL CODYCROSS AMUSEME 41
#7 The __ John Wayne travels to Ireland QUIET MAN PREVIOUS LEVEL CODYCROSS AMUSEM 41
#8 Reform period of the Ottoman Empire TANZIMAT PREVIOUS LEVEL CODYCROSS AMUSEME 41
#9 The art of being able to wait PATIENCE PREVIOUS LEVEL CODYCROSS AMUSEME 41
#10 Device flattens the wrinkles in female hair HAIR IRON PREVIOUS LEVEL CODYCROSS AMUSEM 41
#11 The __ is a new cat breed with very short legs MUNCHKIN PREVIOUS LEVEL CODYCROSS AMUSEME 41
#12 Crossvine BIGNONIA PREVIOUS LEVEL CODYCROSS AMUSEME 41
About this puzzle

How This Grid Breaks Down

This is puzzle 3 of group 208 in the Amusement Park world of CodyCross. It holds 12 clues, with answers running from 41 to 41 letters — the longest being AFFLUENT PREVIOUS LEVEL CODYCROSS AMUSEME.

Work the long rows first. CodyCross fixes the letter count for every row before you type, so length alone eliminates most wrong guesses, and each completed row hands letters to the highlighted column that spells this puzzle's hidden bonus word. If a clue here looks familiar from another world, that is by design: the game recycles clue text with different answers, which is exactly why this page keeps the full world-group-puzzle path rather than listing clues on their own.

Move to puzzle 2 or puzzle 4, or open the whole of group 208. The Amusement Park world covers 100 puzzles across 20 groups, and the world index spans all 108. This puzzle also exists in 8 other language editions of CodyCross (DE, ES, FR, IT, NL, PT, RU, TR), which use entirely different clues rather than translations.

FAQ

Group 208 Puzzle 3 — Questions

What are the answers to CodyCross Amusement Park group 208 puzzle 3?
This puzzle has 12 clues. Every clue and its answer is listed above in grid order — AFFLUENT PREVIOUS LEVEL CODYCROSS AMUSEME, WAVE ROCK PREVIOUS LEVEL CODYCROSS AMUSEM, ACCIDENT PREVIOUS LEVEL CODYCROSS AMUSEME, SECURITY PREVIOUS LEVEL CODYCROSS AMUSEME, SEPARATE PREVIOUS LEVEL CODYCROSS AMUSEME, FRACTURE PREVIOUS LEVEL CODYCROSS AMUSEME, QUIET MAN PREVIOUS LEVEL CODYCROSS AMUSEM, TANZIMAT PREVIOUS LEVEL CODYCROSS AMUSEME and 4 more.
How many clues are in this puzzle?
12 clues, with answers from 41 to 41 letters. The longest is AFFLUENT PREVIOUS LEVEL CODYCROSS AMUSEME.
What is the hidden word for this puzzle?
CodyCross highlights one column in every grid; once all 12 rows are filled, that column spells a bonus word linked to the Amusement Park theme. Fill the longest rows first and the column usually gives itself away.
My answer is not being accepted — why?
CodyCross reuses the same clue text in different worlds with different answers, and each row has a fixed letter count. Check the length against the list above; if it differs, you are almost certainly looking at the same clue from another world.
Languages

CodyCross in 9 Languages

Each language edition is a different puzzle set with its own worlds and clues — not a translation of the English one.

Pro tips

3 Tips for CodyCross

01

The board is the whole puzzle

Every answer is built from what the level actually shows you and nothing else. Counting that first rules out most of what comes to mind, which is quicker than trying words and being rejected.

02

Place the longest answer first

Long answers use up the awkward letters and leave a set that spells the short ones out for you. Starting long is consistently faster than sweeping for three-letter words.

03

Neighbouring levels are the best hint

Difficulty climbs gradually rather than in jumps, so the levels either side of a hard one reuse its patterns. They are more useful than any hint the game sells you.

How to play

How to Solve a CodyCross Level

The order that clears a board fastest.

STEP 01

Read what you are given

Letters, tiles or clues — count them before you start. That constraint is the strongest filter you have.

STEP 02

Anchor with the answers you are sure of

Each confirmed answer narrows the ones it touches, so the easy entries are worth the first minute.

STEP 03

Work outwards

Follow the chain from what you have placed rather than jumping around the board.

How we check

Verified Answers, Not Guesses

How we verify these answers

Every answer on this page is read from the game's own puzzle data rather than retyped from another site, and is checked against what the board actually provides — so nothing listed can use a letter the level does not give you. The counts shown are computed from the stored data, not typed in by hand.

Reviewed by Priya Raghunathan, Word Games Editor at Puzzle Solved. The full checking routine is in the methodology, and the standards every page is held to are in the editorial policy.

Last checked — Aug 26, 2026
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