Welcome to Japan · Group 568

CodyCross Welcome to Japan Group 568 Answers

All 5 Puzzles Solved

69 clues across 5 puzzles in this group.

5 puzzles 69 clues ← Group 567 Group 569 →
5Puzzles
69Clues
14Avg / Puzzle
568Group No.
About this group

Group 568 — 5 Puzzles

Group 568 belongs to the Welcome to Japan world of CodyCross and contains 5 puzzles with 69 clues between them. Each puzzle is a self-contained crossword whose highlighted column spells a hidden bonus word once every row is filled.

The table below opens each puzzle and shows its first clue so you can identify the board you are on without opening all five. Answers average 14 per puzzle here. Remember that CodyCross fixes the letter count for each row before you type — matching that count is the quickest way to confirm you have the right answer, because the same clue text appears in other worlds with different solutions.

Step to group 567 or group 569, or return to Welcome to Japan, which holds 20 groups and 100 puzzles. The world index covers all 108 CodyCross worlds.

Puzzles

Group 568 Puzzle List

PuzzleCluesFirst clueAnswer
Puzzle 1 17 Impassive expression that hides real emotions POKERFACE
Puzzle 2 10 Rent out part of a rented property SUBLET
Puzzle 3 18 Disease caused by a virus or bacteria INFECTION
Puzzle 4 10 The mid-point HALFWAY
Puzzle 5 14 Always on time PUNCTUAL
FAQ

Group 568 — Questions

What are the answers for CodyCross Welcome to Japan group 568?
Group 568 contains 5 puzzles holding 69 clues in total. Open any puzzle below for its full clue-and-answer list.
How many puzzles are in a CodyCross group?
Five, throughout the game. Group 568 follows that pattern with 5 puzzles on file here.
Which world does group 568 belong to?
Group 568 is part of Welcome to Japan, which spans 20 groups and 100 puzzles in total.
What comes after group 568?
Group 569 is next within Welcome to Japan. Group 567 comes before it.
Languages

CodyCross in 9 Languages

Each language edition is a different puzzle set with its own worlds and clues — not a translation of the English one.

Pro tips

3 Tips for CodyCross

01

The board is the whole puzzle

Every answer is built from what the level actually shows you and nothing else. Counting that first rules out most of what comes to mind, which is quicker than trying words and being rejected.

02

Place the longest answer first

Long answers use up the awkward letters and leave a set that spells the short ones out for you. Starting long is consistently faster than sweeping for three-letter words.

03

Neighbouring levels are the best hint

Difficulty climbs gradually rather than in jumps, so the levels either side of a hard one reuse its patterns. They are more useful than any hint the game sells you.

How to play

How to Solve a CodyCross Level

The order that clears a board fastest.

STEP 01

Read what you are given

Letters, tiles or clues — count them before you start. That constraint is the strongest filter you have.

STEP 02

Anchor with the answers you are sure of

Each confirmed answer narrows the ones it touches, so the easy entries are worth the first minute.

STEP 03

Work outwards

Follow the chain from what you have placed rather than jumping around the board.

How we check

Verified Answers, Not Guesses

How we verify these answers

Every answer on this page is read from the game's own puzzle data rather than retyped from another site, and is checked against what the board actually provides — so nothing listed can use a letter the level does not give you. The counts shown are computed from the stored data, not typed in by hand.

Reviewed by Priya Raghunathan, Word Games Editor at Puzzle Solved. The full checking routine is in the methodology, and the standards every page is held to are in the editorial policy.

Last checked — Aug 24, 2026
Numbers

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Discussion

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