/// HARD MODE - OPTIMISM LEVEL 6 ///
Word Craze Optimism Level 6 Answers
Level 6 of the Optimism pack has 16 answers. The longest are PRIVATEER and EXQUISITE (2 tied) (9 letters). Average 4.9 letters.
/// ALL ANSWERS ///
Level 6 - All 16 Clues and Answers
| Clue | Answer | |
|---|---|---|
| Annoyance or something that irritates | PEEVE | |
| Loosen or release a knot or fastening | UNTIE | |
| Type of ceremonial peace pipe | CALUMET | |
| Mexican dish with a folded tortilla | TACO | |
| Current events or information | NEWS | |
| Thick, sticky substance | PASTE | |
| Genuine or authentic | REAL | |
| Facial feature used for smelling | NOSE | |
| Old armed vessel | PRIVATEER | |
| Small container for holding liquids | VIAL | |
| Christmas season or a Christmas song | NOEL | |
| Extremely beautiful or delicate | EXQUISITE | |
| Fixed, monotonous pattern or routine | RUT | |
| Gemstone with a play of colors | OPAL | |
| Small island | ISLE | |
| Bright, glowing gas often used in signs | NEON |
/// WORD BREAKDOWN ///
Level 6 - Per-Word Analysis
/// NEARBY LEVELS ///
Optimism - Level Navigation
/// FAQ ///
Level 6 - Common Questions
How many answers are in Word Craze Optimism Level 6?
What is the longest answer in Optimism Level 6?
How do Hard Mode clues differ from the main game?
Where do I go after Optimism Level 6?
/// ABOUT ///
About Optimism Level 6
Word Craze Hard Mode Optimism Level 6 contains 16 clues with answers averaging 4.9 letters. The longest answers are PRIVATEER and EXQUISITE at 9 letters. This level sits in the Optimism virtue pack, which contains 12 levels total. Hard Mode clues use indirect and abstract language - where the main game uses picture clues, Hard Mode describes the answer through analogy, function, or association. The word-by-word breakdown above shows every answer's letter composition: vowels in amber, repeated letters underlined.
Continue to Level 7, or return to the Optimism pack overview for all 12 levels. Browse all 35 Hard Mode packs at the Hard Mode hub..
Rate this page
Stay in the loop
/// DISCUSSION ///
No answers yet - be the first to comment.