Word Hike Level 1891 Answers
35 clues on this level, right on the game average of 33.
All 35 Clues for Level 1891
Clue text is exactly as the game words it, in level order.
| # | Clue | Answer | Letters | Copy |
|---|---|---|---|---|
| #1 | Expert who loves to express their opinions on movies | CRITIC | 6 | |
| #2 | Destination for a cruise ship | PORT | 4 | |
| #3 | Unique way of pronouncing words, specific to a region | ACCENT | 6 | |
| #4 | Follow instructions without question | OBEY | 4 | |
| #5 | Furry friend that hops around in fields | RABBIT | 6 | |
| #6 | Past tense of "keep," maintained possession of something | KEPT | 4 | |
| #7 | Person who passionately and loudly expresses their grievances | RANTER | 6 | |
| #8 | Give off, release, or produce something | EMIT | 4 | |
| #9 | Perfect or desirable standard to strive for | IDEAL | 5 | |
| #10 | Harvest the fruits of your labor | REAP | 4 | |
| #11 | Submit an application for a job | APPLY | 5 | |
| #12 | Not confined or restricted | ATLARGE | 7 | |
| #13 | Alluring sound that attracts attention | SIRENCALL | 9 | |
| #14 | Workers who put parts together to build something | ASSEMBLERS | 10 | |
| #15 | Make something steady or stop it from fluctuating | STABILIZE | 9 | |
| #16 | A characteristic or factor that defines or sets the boundaries of something | PARAMETER | 9 | |
| #17 | Study of strategic decision-making within competitive situations | GAMETHEORY | 10 | |
| #18 | Not coated with paint or color | UNPAINTED | 9 | |
| #19 | System of production, distribution, and consumption of goods and services in a country | ECONOMY | 7 | |
| #20 | Facial features used for smelling and breathing | NOSES | 5 | |
| #21 | Overabundance of something, like too much food at Thanksgiving | GLUT | 4 | |
| #22 | Material for heavy music and shiny jewelry | METAL | 5 | |
| #23 | Sly and creepy look that gives you the creeps | LEER | 4 | |
| #24 | Casual comment that adds to a conversation | REMARK | 6 | |
| #25 | Persistent pain that won't go away | ACHE | 4 | |
| #26 | Pertaining to the dividing wall inside the heart or nose | SEPTAL | 6 | |
| #27 | Number of innings in a standard baseball game | NINE | 4 | |
| #28 | Sky condition that blocks out the sun | CLOUDY | 6 | |
| #29 | Playful term for a silly or mischievous dog | DOGY | 4 | |
| #30 | Unsettling feeling when you think someone is watching you | CREEPS | 6 | |
| #31 | A Queen Can Be Found Here :Four-wheeled transportation for Cinderella's magical ride | CARRIAGE | 8 | |
| #32 | A Queen Can Be Found Here :Game of cards that requires skill and a poker face | POKER | 5 | |
| #33 | A Queen Can Be Found Here :Post office's mark of approval on your mail | STAMP | 5 | |
| #34 | A Queen Can Be Found Here :Home to Big Ben, the Queen, and a love for tea | ENGLAND | 7 | |
| #35 | A Queen Can Be Found Here :Sculpted figure that stands still and captivates our gaze | STATUE | 6 |
How Level 1891 Breaks Down
This is level 1891 of Word Hike, titled "A Queen Can Be Found Here", part of the Indonesia - Anak Krakatau episode. It carries 35 clues, which is right on the game-wide average of 33. Answers range from 4 to 10 letters, the longest being ASSEMBLERS.
Word Hike builds every answer from a shared letter tray, so the tray constrains you as much as the clue does. On a level this size the practical order is to clear the short entries first — they use up the vowels and common consonants, and what remains in the tray narrows the long answers considerably. The clues themselves lean on everyday phrasing rather than crossword shorthand, so read them literally before looking for a trick.
The Indonesia - Anak Krakatau episode covers 8 levels, numbered 1886 to 1893. Move to level 1890 or level 1892, or go back to the Word Hike hub, which indexes 5,749 levels and 719 episodes.
Levels Around 1891
Level 1891 — Questions
What are the answers to Word Hike level 1891?
How many clues are in level 1891?
Which episode is level 1891 in?
Where do I go next?
How to Solve a Word Hike Level
The order that clears a board fastest.
Read what you are given
Letters, tiles or clues — count them before you start. That constraint is the strongest filter you have.
Anchor with the answers you are sure of
Each confirmed answer narrows the ones it touches, so the easy entries are worth the first minute.
Work outwards
Follow the chain from what you have placed rather than jumping around the board.