Word Hike Level 1964 Answers
37 clues on this level, right on the game average of 33.
All 37 Clues for Level 1964
Clue text is exactly as the game words it, in level order.
| # | Clue | Answer | Letters | Copy |
|---|---|---|---|---|
| #1 | Participates actively or shows interest in something | ENGAGES | 7 | |
| #2 | Exclamation expressing surprise or fear | EEK | 3 | |
| #3 | Piece of plastic used for payments and identification | CARD | 4 | |
| #4 | Musical sound your phone makes when someone calls you | RINGTONE | 8 | |
| #5 | Promise to marry someone and spend your lives together | ENGAGEMENT | 10 | |
| #6 | Unpleasant feeling in your body that won't go away | ACHE | 4 | |
| #7 | Sound a cat makes when it wants attention or food | MEOW | 4 | |
| #8 | Basic building blocks of language | ABC | 3 | |
| #9 | Lacking intelligence or the ability to speak | DUMB | 4 | |
| #10 | Command to cease movement or action | STOP | 4 | |
| #11 | Instrument or device used to complete a task | TOOL | 4 | |
| #12 | Coins worth 25 cents each | QUARTERS | 8 | |
| #13 | Company that's not easily shaken | FIRM | 4 | |
| #14 | It may be sulfuric | ACID | 4 | |
| #15 | Event where we choose our leaders | ELECTION | 8 | |
| #16 | Language spoken by sumo wrestlers | JAPANESE | 8 | |
| #17 | Loud noise that startles | BOOM | 4 | |
| #18 | Slow-cooker recipe | STEW | 4 | |
| #19 | Speak ill of someone | BADMOUTH | 8 | |
| #20 | Floating vessel for river adventures | RAFT | 4 | |
| #21 | Pointers for success or extra gratuities | TIPS | 4 | |
| #22 | Sound made by a dog or a tree's outer layer | BARK | 4 | |
| #23 | Color that adds vibrancy to a painting | HUE | 3 | |
| #24 | Angry or frustrated state of mind | FUME | 4 | |
| #25 | Body parts that help you see the world | EYES | 4 | |
| #26 | Sets specific conditions or requirements | STIPULATES | 10 | |
| #27 | Type of footwear worn in warm weather | FLIPFLOP | 8 | |
| #28 | Playthings that entertain children | TOYS | 4 | |
| #29 | Accessory that adds style to a formal outfit | TIE | 3 | |
| #30 | Journeys made by airplanes | FLIGHTS | 7 | |
| #31 | Reasons For Moving: Person living next door to you | NEIGHBOUR | 9 | |
| #32 | Reasons For Moving: Regularly travel for work or school | COMMUTE | 7 | |
| #33 | Reasons For Moving: What you have to consider before making a purchase | COST | 4 | |
| #34 | Reasons For Moving: What most people do to earn a living | JOB | 3 | |
| #35 | Reasons For Moving: The group of people you grow up with and share a bond | FAMILY | 6 | |
| #36 | Reasons For Moving: The state of your body and mind being in good condition | HEALTH | 6 | |
| #37 | Reasons For Moving: What you have to consider before making a purchase | COSTT | 5 |
How Level 1964 Breaks Down
This is level 1964 of Word Hike, titled "Reasons For Moving", part of the United Arab Emirates - Dubai Creek episode. It carries 37 clues, which is right on the game-wide average of 33. Answers range from 3 to 10 letters, the longest being ENGAGEMENT.
Word Hike builds every answer from a shared letter tray, so the tray constrains you as much as the clue does. On a level this size the practical order is to clear the short entries first — they use up the vowels and common consonants, and what remains in the tray narrows the long answers considerably. The clues themselves lean on everyday phrasing rather than crossword shorthand, so read them literally before looking for a trick.
The United Arab Emirates - Dubai Creek episode covers 8 levels, numbered 1958 to 1965. Move to level 1963 or level 1965, or go back to the Word Hike hub, which indexes 5,749 levels and 719 episodes.
Levels Around 1964
Level 1964 — Questions
What are the answers to Word Hike level 1964?
How many clues are in level 1964?
Which episode is level 1964 in?
Where do I go next?
How to Solve a Word Hike Level
The order that clears a board fastest.
Read what you are given
Letters, tiles or clues — count them before you start. That constraint is the strongest filter you have.
Anchor with the answers you are sure of
Each confirmed answer narrows the ones it touches, so the easy entries are worth the first minute.
Work outwards
Follow the chain from what you have placed rather than jumping around the board.