Level 2338 · Italy - Caesar

Word Hike Level 2338 Answers

Can Be Tied

36 clues on this level, right on the game average of 33.

36Clues
11Longest
3Shortest
8Episode Levels
Answers

All 36 Clues for Level 2338

Clue text is exactly as the game words it, in level order.

#ClueAnswerLettersCopy
#1 Someone who plays the lyre while hopping around a lot HARPER 6
#2 Glide over the snow, sliding while wearing one of these SKI 3
#3 Energetic and always on the go, like a buzzing bee ACTIVE 6
#4 Step on this, on a ladder or metaphorically, to reach a new level RUNG 4
#5 Thin as a rail, lacking wide space to roam NARROW 6
#6 Stop abruptly, like a horse pulling back on the reins WHOA 4
#7 Harm caused, leaving a mark like a wrecked car DAMAGE 6
#8 Opposed to, against something or someone ANTI 4
#9 Noise made during sleep, like a symphony of snores SNORE 5
#10 Previously owned, worn down like a well-read book USED 4
#11 Infuse with knowledge, they say IMBUE 5
#12 Endurance needed to close a marathon STAMINA 7
#13 Think of plans in stormy weather BRAINSTORMS 11
#14 Not rich, not poor – just average MIDDLECLASS 11
#15 Verify one's identity NAMECHECK 9
#16 Nonsense spoken by a posh bird GIBBERISH 9
#17 Firmly set in stone, they can't dismantle ESTABLISHED 11
#18 Changes from one thing to another after missions TRANSITIONS 11
#19 Hedges protecting people's private lives PRIVETS 7
#20 Officer of significant rank in Jungle's first war MAJOR 5
#21 Narrow gap holding machine coin SLOT 4
#22 Enough room for seconds, perhaps AMPLE 5
#23 Barrier that might have ears WALL 4
#24 Moral principles, imaginary chat ties in ETHICS 6
#25 Painful throb after losing love ACHE 4
#26 Medical attire, car cleaning? SCRUBS 6
#27 Dispatch a message in a bottle, maybe SEND 4
#28 Compound found in disinfectant, no thanks! PHENOL 6
#29 Get out of jail card, electronically ESC 3
#30 Local rules needed to keep peace BYLAWS 6
#31 Can Be Tied: Body parts that lend a helping touch HANDS 5
#32 Can Be Tied: Tangled thread's tricky obstacle KNOT 4
#33 Can Be Tied: Musician's tools strung together STRINGS 7
#34 Can Be Tied: Competition that sets opponents aflame MATCH 5
#35 Can Be Tied: Footwear ties that keep you balanced SHOELACES 9
#36 Can Be Tied: Gesture of respect, like a performer's finale BOW 3
About this level

How Level 2338 Breaks Down

This is level 2338 of Word Hike, titled "Can Be Tied", part of the Italy - Caesar episode. It carries 36 clues, which is right on the game-wide average of 33. Answers range from 3 to 11 letters, the longest being BRAINSTORMS.

Word Hike builds every answer from a shared letter tray, so the tray constrains you as much as the clue does. On a level this size the practical order is to clear the short entries first — they use up the vowels and common consonants, and what remains in the tray narrows the long answers considerably. The clues themselves lean on everyday phrasing rather than crossword shorthand, so read them literally before looking for a trick.

The Italy - Caesar episode covers 8 levels, numbered 2334 to 2341. Move to level 2337 or level 2339, or go back to the Word Hike hub, which indexes 5,749 levels and 719 episodes.

FAQ

Level 2338 — Questions

What are the answers to Word Hike level 2338?
Level 2338 ("Can Be Tied") has 36 clues. Every clue and its answer is listed in the table above, in the order the game shows them.
How many clues are in level 2338?
There are 36 clues, which is right on the game average of 33 per level. The longest answer is BRAINSTORMS at 11 letters.
Which episode is level 2338 in?
It belongs to the "Italy - Caesar" episode, which covers 8 levels (2334–2341).
Where do I go next?
Level 2339 is the next one listed. The archive covers 5,749 levels in total.
How to play

How to Solve a Word Hike Level

The order that clears a board fastest.

STEP 01

Read what you are given

Letters, tiles or clues — count them before you start. That constraint is the strongest filter you have.

STEP 02

Anchor with the answers you are sure of

Each confirmed answer narrows the ones it touches, so the easy entries are worth the first minute.

STEP 03

Work outwards

Follow the chain from what you have placed rather than jumping around the board.

Discussion

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