Level 4811 · Finland - Turku

Word Hike Level 4811 Answers

Things You Can't Touch

46 clues on this level, above the game average of 33.

46Clues
11Longest
3Shortest
8Episode Levels
Answers

All 46 Clues for Level 4811

Clue text is exactly as the game words it, in level order.

#ClueAnswerLettersCopy
#1 ____ up; runs out of USES 4
#2 Start up the mountain CLIMB 5
#3 Product sold in a plastic bear HONEY 5
#4 Gas or coal, e.g. FUEL 4
#5 Masked mischief, with a smile under the moon BANDIT 6
#6 Lord's lady DAME 4
#7 Living on the ____ EDGE 4
#8 More weight than anyone can carry alone TON 3
#9 They work with numbers BOOKKEEPERS 11
#10 To possess, yet always feel a little borrowed OWN 3
#11 Manhattan suburb RYE 3
#12 Work reminiscent of a past time PERIODPIECE 11
#13 Life's race, where breathing's optional FASTPACED 9
#14 Poisonous protein in castor beans RICIN 5
#15 Time spent watching dust settle in stillness IDLY 4
#16 Janet's fiancé in "The Rocky Horror Picture Show" BRAD 4
#17 Did a con job on SNOWED 6
#18 "Cancer diagnosed with a bone marrow test" LEUKEMIA 8
#19 Heavily built wild oxen with backward-curving horns BUFFALOS 8
#20 Proofs of age, for short IDS 3
#21 Is obligated (to) OUGHT 5
#22 "We ___ Family": 1979 hit ARE 3
#23 It's hard to photograph BIGFOOT 7
#24 Opinions wrapped in the guise of facts EDITORIALS 10
#25 Eyes that miss nothing, circling above HAWKS 5
#26 Playlist contents MUSIC 5
#27 Innovative poet Dickinson EMILY 5
#28 Artful move? DODGE 5
#29 Involuntary sign of nerves TIC 3
#30 Granting that, briefly THO 3
#31 Blameworthiness CULPABILITY 11
#32 Prefix for "realism" NEO 3
#33 Greasy glop GUNK 4
#34 Where heroes collide, and timelines bend MCU 3
#35 Power behind walls, with secrets in the air KREMLIN 7
#36 Become the spouse of WED 3
#37 A thread that holds fashion and tension together NYLON 5
#38 Whipped cream and sprinkles TOPPINGS 8
#39 Things You Can't Touch: A silhouette cast by light SHADOW 6
#40 Things You Can't Touch: The past's lingering trace MEMORY 6
#41 Things You Can't Touch: Unwelcome reminder of the body PAIN 4
#42 Things You Can't Touch: Destructive warmth FIRE 4
#43 Things You Can't Touch: Nature's veil over the world FOG 3
#44 Things You Can't Touch: Mind's journey during sleep DREAM 5
#45 Things You Can't Touch: Sudden brilliance in the sky LIGHTNING 9
#46 Things You Can't Touch: Floating and ever-changing form CLOUD 5
About this level

How Level 4811 Breaks Down

This is level 4811 of Word Hike, titled "Things You Can't Touch", part of the Finland - Turku episode. It carries 46 clues, which is above the game-wide average of 33. Answers range from 3 to 11 letters, the longest being BOOKKEEPERS.

Word Hike builds every answer from a shared letter tray, so the tray constrains you as much as the clue does. On a level this size the practical order is to clear the short entries first — they use up the vowels and common consonants, and what remains in the tray narrows the long answers considerably. The clues themselves lean on everyday phrasing rather than crossword shorthand, so read them literally before looking for a trick.

The Finland - Turku episode covers 8 levels, numbered 4806 to 4813. Move to level 4810 or level 4812, or go back to the Word Hike hub, which indexes 5,749 levels and 719 episodes.

FAQ

Level 4811 — Questions

What are the answers to Word Hike level 4811?
Level 4811 ("Things You Can't Touch") has 46 clues. Every clue and its answer is listed in the table above, in the order the game shows them.
How many clues are in level 4811?
There are 46 clues, which is above the game average of 33 per level. The longest answer is BOOKKEEPERS at 11 letters.
Which episode is level 4811 in?
It belongs to the "Finland - Turku" episode, which covers 8 levels (4806–4813).
Where do I go next?
Level 4812 is the next one listed. The archive covers 5,749 levels in total.
How to play

How to Solve a Word Hike Level

The order that clears a board fastest.

STEP 01

Read what you are given

Letters, tiles or clues — count them before you start. That constraint is the strongest filter you have.

STEP 02

Anchor with the answers you are sure of

Each confirmed answer narrows the ones it touches, so the easy entries are worth the first minute.

STEP 03

Work outwards

Follow the chain from what you have placed rather than jumping around the board.

Discussion

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